๐Ÿš› The new VTLOG client is coming โ€” early August.

19 July 2026 17 Views Client Updates

๐Ÿš› The new VTLOG client โ€” releasing early August

This is the biggest release we've ever shipped. The client has been rebuilt from the ground up.

๐Ÿ–ฅ๏ธ A real in-game overlay

The overlay is now rendered directly into the game's frame โ€” not a floating window on top of it. It doesn't break exclusive fullscreen, doesn't flicker, and doesn't fight with Discord or your capture software.

  • Press Alt+Q to open the dock (rebindable โ€” 10 hotkey options)
  • Six panels: Settings ยท Custom Job ยท Radio ยท Live HUD ยท Settings Check ยท Jobs
  • Every window is draggable and resizable, and remembers where you put it
  • A branded boot sequence on launch shows update, server and connection progress live

๐Ÿงฉ No more mod verification on the website

This one's a quality-of-life win: you no longer need to verify your mods on the website.

The client now reads your active mod list directly from the game as it loads, fingerprints every single mod with a SHA256 hash, and sends it with your telemetry automatically. It happens on every launch, in the background, before you've even picked a truck.

That means:

  • โŒ No more uploading or submitting your mod list before you drive
  • โŒ No more re-verifying every time you add, remove or update a mod
  • โŒ No more jobs rejected because your profile didn't match what the site had on record
  • โœ… Change your mods whenever you like โ€” the next session just picks it up

Because the hash is taken from what the game actually loaded, it's also a far stronger check than a self-reported list ever was. And the client watches the log file itself: if it's truncated to hide a mod mid-session, the current job is allowed to finish and logging stops for the rest of the session.

The mod verification page will be retired with this release.

๐Ÿ“Š Live HUD

An optional driving HUD along the top or bottom edge: speed, current speed limit, route, cargo, distance and distance done, ETA, deadline, arrival time, progress, fuel and fuel range, damage, earnings, cruise control and clock. A EU-style road sign pops in whenever the limit changes.

Fully customisable โ€” position, size (60โ€“220%), metric or imperial, transparency, borders, and every single field can be hidden. Off by default; turn it on in Settings.

๐Ÿ“ป Built-in radio

TruckersFM and Simulator Radio stream straight from the client, with volume control and a now-playing card that shows the current track. No browser, no second app.

โœ… Settings Check

Grades your profile Arcade / Realistic / Masterclass against 9 in-game settings โ€” stability control, brake intensity, realistic fuel consumption, Route Advisor speed limit, speed limiter, police, air-brake simulation and advanced trailer coupling. A badge appears on the dock when something isn't realism-compliant, so you know before you deliver.

๐Ÿ“‹ Ongoing Jobs

See your in-progress VTLOG jobs without leaving the truck. Requires a linked account; full financial, damage, vehicle and realism detail is a premium feature.

๐Ÿ”— Account linking

Link your VTLOG account once at vtlog.net/link with a 6-digit code. The token is stored encrypted on your machine and unlocks the interactive features. Linking is optional โ€” telemetry and job logging work exactly as before without it.

๐ŸŽฌ Automatic crash clips

A native in-process recorder saves an MP4 of every accident โ€” the seconds before and after the crash โ€” to your Videos\Captures folder, tagged with a unique damage token so a clip can be matched to the exact incident. It captures the game's own audio only, so Discord and music stay out of your evidence.

Runs on the GPU at roughly 5% usage. Configure pre/post roll, 30/60 fps, 720p/1080p/Native and bitrate โ€” changes apply within seconds, no restart. Off by default; opt in under Settings โ†’ Recording.

๐Ÿ’ฌ Discord Rich Presence

Show your current drive on your Discord profile โ€” route, cargo, elapsed time and game artwork, each toggleable, with a live preview in the settings panel. On by default.

๐Ÿ›ก๏ธ Rewritten anti-cheat

The client now silently repairs tampered game definitions in memory as the game loads them โ€” the game runs vanilla values regardless of what's installed:

  • Police & damage defs โ€” "no damage" and "no police" mods are clamped back to vanilla
  • Speed limits โ€” exact restore against bundled vanilla tables (36 ETS2 countries, 20 ATS states)
  • Toll gates, barriers & traffic lights โ€” re-enables collision that "drive-through barrier" mods comment out
  • Animated gates โ€” restores inflated trigger distance and angle tolerance, so gates can't be made to open early or from any angle

Plus process/cheat-tool detection and a controller watcher. These run always and can't be switched off.

๐Ÿ“ฆ Custom Job (experimental)

Choose your own cargo, destination company and weight instead of taking what the market offers. Currently supported on game version 1.60 only โ€” on any other build the panel tells you it's not compatible. It's strictly opt-in and resets to off every time you launch the game. ETS2 and ATS are both supported; ATS gets a slightly reduced version.

โš™๏ธ Under the hood

  • Self-updating โ€” the client updates itself on launch; pick Auto (closest server) or a specific server, with automatic failover
  • Release channels โ€” live / beta / dev, and you can move between them in both directions
  • Pause job logging at any time (just not mid-job)
  • Hide from captures โ€” keep the overlay out of OBS, Discord and frame-generation tools while still recording the damage token to your clips